2017
DOI: 10.1016/j.procs.2017.01.159
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Creation of a Depth Map from Stereo Images of Faces for 3D Model Reconstruction

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Cited by 14 publications
(8 citation statements)
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“…In this technique, several steps are executed such that masking photos from the respective background, photo mesh analysis, and lastly texturing step. is was so far static image and object approach but later in [30], and image-based model reconstruction was introduced using a single moving camera that led to the real-time 3D mapping of surroundings as shown in Figure 4. In this figure, Figure 4(a) is the original RGB image whereas Figure 4(b) is the mapped image based on thermal 3D model reconstruction methodology.…”
Section: Model Reconstruction Through Photogrammetrymentioning
confidence: 99%
See 1 more Smart Citation
“…In this technique, several steps are executed such that masking photos from the respective background, photo mesh analysis, and lastly texturing step. is was so far static image and object approach but later in [30], and image-based model reconstruction was introduced using a single moving camera that led to the real-time 3D mapping of surroundings as shown in Figure 4. In this figure, Figure 4(a) is the original RGB image whereas Figure 4(b) is the mapped image based on thermal 3D model reconstruction methodology.…”
Section: Model Reconstruction Through Photogrammetrymentioning
confidence: 99%
“…e construction of a 3D model based on stereo images is known as stereophotogrammetry. is technique is used for creating several models such that the human face [30]. is approach involves with spatial-temporal stereo-matching algorithms with noise rejection.…”
Section: Model Reconstruction Through Photogrammetrymentioning
confidence: 99%
“…The concept of using depth maps is very common in other computer vision applications (e.g. [14,15]) but has not been introduced for three-dimensional flow reconstructions so far. Besides the low memory requirement, the calculation of the depth map can also be efficiently implemented by using fast ray-triangle intersection algorithms [22].…”
Section: Obtaining Object Informationmentioning
confidence: 99%
“…Here, we introduce the concept of depth maps for LPT, which are already widely used in various other fields of computer vision (e.g. [14,15]), but have not yet been fully utilized in the experimental fluid dynamics community. For the purpose of particle reconstruction, they offer a more memory efficient way of encoding the object information compared to the voxelized 3D masks, since only an additional 2D image must be stored for each camera instead of a whole volumetric grid.…”
Section: Introductionmentioning
confidence: 99%
“…In recent decades, research investigating methods for 3D reconstruction from images has thrived. Examples of approaches include Structure-from-Motion (SfM) algorithms [49,47,50,35,7,36] and stereo reconstruction (Stereo3D) algorithms [19,4,18,14,29]. These approaches are the algorithms that can be used as components of a SLAM system.…”
Section: Introductionmentioning
confidence: 99%