2011
DOI: 10.1007/978-3-642-22362-4_3
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Creating Personalized Digital Human Models of Perception for Visual Analytics

Abstract: Abstract. Our bodies shape our experience of the world, and our bodies influence what we design. How important are the physical differences between people? Can we model the physiological differences and use the models to adapt and personalize designs, user interfaces and artifacts? Within many disciplines Digital Human Models and Standard Observer Models are widely used and have proven to be very useful for modeling users and simulating humans. In this paper, we create personalized digital human models of perc… Show more

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Cited by 5 publications
(4 citation statements)
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“…Models include those based on the visual salience [27], and biology [4]. Our work is most closely related to machine learning models of visual attention [6,20].…”
Section: Related Workmentioning
confidence: 99%
“…Models include those based on the visual salience [27], and biology [4]. Our work is most closely related to machine learning models of visual attention [6,20].…”
Section: Related Workmentioning
confidence: 99%
“…Using this approach, experts can gain a better understanding of the impact of such conditions on the everyday lives of affected individuals, and thereby facilitate the development of proper tools and devices that better support the lives of these people. To this end, synthetic [61,[73][74][75][76][77], VR [78][79][80], and augmented reality (AR) [80][81][82] environments have already been successfully used.…”
Section: Study Of the Human Eyementioning
confidence: 99%
“…Factors will be joined by edges when two factors interact (e.g., age and eye disease both effect visual acuity [1]). This exercise will provide the opportunity to identify interactions between different factors that influence visual perception, helping build common knowledge among workshop participants.…”
Section: Workhop Formatmentioning
confidence: 99%
“…Most prior work addressed one factor only (e.g., colorblindness [4], visual acuity [1], artifact size [7], memory [10], depth perception [5], visual search [11], saliency [15], perceptual grouping [13], gender [3], culture [12]). Some work resulted in perceptual models that can be used to adapt interfaces to a user's abilities and preferences [9][1].…”
Section: Introductionmentioning
confidence: 99%