2022 IEEE/CVF Winter Conference on Applications of Computer Vision (WACV) 2022
DOI: 10.1109/wacv51458.2022.00079
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Creating and Reenacting Controllable 3D Humans with Differentiable Rendering

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Cited by 4 publications
(2 citation statements)
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“…To reconstruct a 3D human, early works (Collet et al, 2015;Guo et al, 2019;Su et al, 2020) count on off-the-shelf tools to predict the camera depth. As mitigating the costly hardware requirement, they estimate a 3D human texture (Xu and Loy, 2021;Gomes et al, 2022) via the UV mapping (Shysheya et al, 2019;Yoon et al, 2021). With the promising success of NeRF, recent works (Peng et al, 2021b,a;Su et al, 2021) adopt volume rendering for 3D humans from multi-view videos (Weng et al, 2022;.…”
Section: Related Workmentioning
confidence: 99%
“…To reconstruct a 3D human, early works (Collet et al, 2015;Guo et al, 2019;Su et al, 2020) count on off-the-shelf tools to predict the camera depth. As mitigating the costly hardware requirement, they estimate a 3D human texture (Xu and Loy, 2021;Gomes et al, 2022) via the UV mapping (Shysheya et al, 2019;Yoon et al, 2021). With the promising success of NeRF, recent works (Peng et al, 2021b,a;Su et al, 2021) adopt volume rendering for 3D humans from multi-view videos (Weng et al, 2022;.…”
Section: Related Workmentioning
confidence: 99%
“…The results of this dissertation were published in the International Journal of Computer Vision (IJCV'21) [47], and in two international conferences on applications of computer vision (WACV'20 [48] and WACV'22 [49]). The student also contributed as co-author to one related publication on human motion generation in the international journal Computers & Graphics [50].…”
Section: Publications and Awardsmentioning
confidence: 99%