2022
DOI: 10.3390/electronics11213547
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Creating an Immersive XR Learning Experience: A Roadmap for Educators

Abstract: The use of extended reality (XR) technologies, namely Augmented Reality (AR), Virtual Reality (VR) and Mixed Reality (MR) in education, has attracted much attention in recent years. Many educators have described how XR benefits learners and how useful AR and VR technologies are in the classroom. However, creating AR and VR educational tools, apps or learning environments is a complex process, hence providing an immersive learning experience using these technologies is not a straightforward journey. As a result… Show more

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Cited by 33 publications
(8 citation statements)
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“…While the students did not express significant differences between the pre-and post-assessments regarding the ease of use of this particular technology (item 15), there was a high valuation of the potential they attribute to it, even with moderate positive variations concerning its potential in the posttest (item 21). Nevertheless, practical implementation of VR technology in classrooms will require appropriate teacher training and reliable technological infrastructure [49,50].…”
Section: Discussionmentioning
confidence: 99%
“…While the students did not express significant differences between the pre-and post-assessments regarding the ease of use of this particular technology (item 15), there was a high valuation of the potential they attribute to it, even with moderate positive variations concerning its potential in the posttest (item 21). Nevertheless, practical implementation of VR technology in classrooms will require appropriate teacher training and reliable technological infrastructure [49,50].…”
Section: Discussionmentioning
confidence: 99%
“…Virtual reality (VR) is an AI technology that can create immersive and interactive learning environments (Geng & Wu, 2021). VR technologies use computer-generated simulations of real or imaginary environments to create an immersive and interactive learning experience for students (Meccawy, 2022).…”
Section: ___________________________________________________ Internat...mentioning
confidence: 99%
“…Furthermore, XR technology in architecture education has seen a significant increase between 2019 and 2022, especially since the COVID-19 pandemic (2019-2022) forced most people to work and study from home, replacing face-to-face communication with online chat tools like ZOOM, Hangouts, Skype, Tencent Meetings, etc. [71]. Architecture is a profession that demands both communication and experience.…”
Section: Paper Publication Timementioning
confidence: 99%