2015
DOI: 10.1002/erv.2375
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Craving for Food in Virtual Reality Scenarios in Non‐Clinical Sample: Analysis of its Relationship with Body Mass Index and Eating Disorder Symptoms

Abstract: Virtual reality (VR) technology has been successfully used to study the influence of specific and contextual food-related cues on emotional, cognitive and behavioural responses in patients with eating disorders (ED) and healthy controls. Following this research line, the present study assesses the effect on reported food craving of the type of food (low calorie versus high calorie) and the presence or absence of other people (private versus social context) in VR environments. Relationships between craving and … Show more

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Cited by 45 publications
(33 citation statements)
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References 49 publications
(128 reference statements)
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“…Ferrer-García et al . 2015 ), with responses to VR food comparable with real food (Gorini et al . 2010 ), and there has even been an initial test of high-calorie food presented using augmented reality (Pallavicini et al .…”
Section: Resultsmentioning
confidence: 99%
“…Ferrer-García et al . 2015 ), with responses to VR food comparable with real food (Gorini et al . 2010 ), and there has even been an initial test of high-calorie food presented using augmented reality (Pallavicini et al .…”
Section: Resultsmentioning
confidence: 99%
“…It is worth noting, however, that in vivo CET also presents considerable logistical difficulties, a fact that may explain the decline in research in this type of intervention after the initial surge of studies (mentioned in the preceding texts) of its use for BN and BED (Ferrer‐Garcia, Gutierrez‐Maldonado, Treasure, & Vilalta‐Abella, ; Gutiérrez‐Maldonado, Wiederhold, & Riva, ; Gutiérrez‐Maldonado et al, ; Koskina et al, ). For instance, the in vivo CET requires patients to bring sufficient quantities of binge foods to the therapy sessions.…”
Section: Introductionmentioning
confidence: 99%
“…patient with BN and BED) groups. The food craving and anxiety experienced in VR environments are associated with trait and state food craving and anxiety assessed outside VR environments (Agliaro‐López, Ferrer‐Garcia, Pla‐Sanjuanelo, & Gutiérrez‐Maldonado, ; Ferrer‐Garcia, Gutiérrez‐Maldonado, Caqueo‐Urízar, & Moreno, ; Ferrer‐Garcia, Gutiérrez‐Maldonado, & Pla‐Sanjuanelo, ; Ferrer‐Garcia et al, ; Ferrer‐Garcia et al, ; Gorini, Griez, Petrova, & Riva, ; Perpiñá et al, ). There is even evidence that exposure to VR environments incorporating both specific stimuli (e.g .…”
Section: Introductionmentioning
confidence: 99%
“…These varied from body image disturbance (BID) [58,59], anorexia and bulimia nervosa [55][56][60][61], food cravings [57] and obesity [62]. VR's visual ability to induce cravings led to specific virtual reality craving exposure therapy (VRCET) being the most common form of intervention [55,57,63]. All three studies used computer monitors to view 3D images with polarised glasses.…”
Section: Eating Disordersmentioning
confidence: 99%