2015
DOI: 10.1002/cb.1554
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Country of origin and brand image influences on perceptions of online game quality

Abstract: The authors of this study investigate online game consumption in Korea and China, the two key Asian markets, to analyze relationships among country of origin (COO), brand image, belief toward online games, and perceived game quality. Perceived game quality includes three dimensions of quality: product quality, service quality, and gratification quality. The authors survey 355 Korean and Chinese online game users and find that brand image influences quality perceptions directly or indirectly through brand belie… Show more

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Cited by 26 publications
(15 citation statements)
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“……around the world we are known for our news output, and I think that perception is that we are British and can be quite stuffy and dry. (Head of Communications, Digital Media and Strategy, Broadcasting company) Thus, these companies maintained national identity as an important part of CI given its impact on corporate image (Kim et al, 2015), as shown in Figure 1. However, for the majority of organizations (8 out of 10), the impact of COO was declining due to globalization, since multinational companies operate in many different countries and consequently adapt their operations to local situations in such countries.…”
Section: Country Of Originmentioning
confidence: 99%
“……around the world we are known for our news output, and I think that perception is that we are British and can be quite stuffy and dry. (Head of Communications, Digital Media and Strategy, Broadcasting company) Thus, these companies maintained national identity as an important part of CI given its impact on corporate image (Kim et al, 2015), as shown in Figure 1. However, for the majority of organizations (8 out of 10), the impact of COO was declining due to globalization, since multinational companies operate in many different countries and consequently adapt their operations to local situations in such countries.…”
Section: Country Of Originmentioning
confidence: 99%
“…Early scholars defined COO as the country where corporate headquarters of the company making the product or brand is located (Johansson & Thorelli, ). They were particularly interested in COO effect, referring broadly to “any influence or bias resulting from COO” (Samiee, , p. 583) on product evaluation, purchasing intention and behaviors, and so on (e.g., Berry, Mukherjee, Burton, & Howlett, ; Johansson, ; Kim, Choi, Kim, & Liu, ; Koschate‐Fischer, Diamantopoulos, & Oldenkotte, ). The most prominent finding of COO research was that individuals often possess a stereotypical perception of a foreign country and tend to rely on this perception when judging the quality of products originating from that country (Chattalas et al, ; Johansson, ; Roth & Diamantopoulos, ).…”
Section: Literature Backgroundmentioning
confidence: 99%
“…Six items from Ahmed et al (2004) were to measure ethnocentrism. Further, six items from Han and Wang (2012) were adapted and used to measure product country image, and five items from Kim Choi, Kim, and Liu (2015) were to measure brand image. A five-point Likert scale was used in this study.…”
Section: Measurementmentioning
confidence: 99%