2022
DOI: 10.3390/jcm11206146
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Could an Immersive Virtual Reality Training Improve Navigation Skills in Children with Cerebral Palsy? A Pilot Controlled Study

Abstract: Children with cerebral palsy (CP) suffer deficits in their motor, sensory, and cognitive abilities, as well as in their visuospatial competences. In the last years, several authors have tried to correlate the visuospatial abilities with the navigational ones. Given their importance in everyday functions, navigation skills have been deeply studied using increasingly cutting-edge techniques such as virtual reality (VR). However, to our knowledge, there are no studies focused on training using immersive VR (IVR) … Show more

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Cited by 4 publications
(6 citation statements)
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“…Our studies highlighted that VR could be a useful tool to enhance functional outcomes in children suffering from PC. Rehabilitation based on VR, within a multimodal perspective of rehabilitation (motor, cognitive, and sensory), improves motor learning processes through implicit learning, concrete tasks, and focused attention [23][24][25][26][27]. Furthermore, directing the patient's attention to the outcomes of their movements using sounds, visual stimuli, or point-earning, all possible in VR games, is more effective than focusing on the movement itself.…”
Section: Discussionmentioning
confidence: 99%
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“…Our studies highlighted that VR could be a useful tool to enhance functional outcomes in children suffering from PC. Rehabilitation based on VR, within a multimodal perspective of rehabilitation (motor, cognitive, and sensory), improves motor learning processes through implicit learning, concrete tasks, and focused attention [23][24][25][26][27]. Furthermore, directing the patient's attention to the outcomes of their movements using sounds, visual stimuli, or point-earning, all possible in VR games, is more effective than focusing on the movement itself.…”
Section: Discussionmentioning
confidence: 99%
“…Our review demonstrates how immersive VR can be used in children with CP for a wide range of outcomes: motor (large motor, posture and walking, dexterity, symmetry of bimanual movements) and cognitive (visuo-spatial skills, planning skills, perceptual organization, visuo-motor coordination and self-control, rather than visuospatial memory), as well as non-cognitive/non-motor outcomes such as composition, such as increase in height, lean mass, and skeletal muscle mass [23][24][25][26][27][28][29][30][31][32][33][34][35][36].…”
Section: Discussionmentioning
confidence: 99%
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