Proceedings of the 1st XR in Games Workshop (XR in Games 2021) 2021
DOI: 10.5753/xr_in_games.2021.15680
|View full text |Cite
|
Sign up to set email alerts
|

Cooking in the dark: a mixed reality empathy experience for the embodiment of blindness

Abstract: In the context of promoting a sense of empathy for the difference in people without disabilities, we propose a gaming experience that allows users to embody having a visual impairment. By occluding the user’s vision and providing spatialized audio and passive haptic feedback, allied with a speech recognition digital assistant, our goal is to offer a multi-sensory experience to enhance the user’s sense of embodiment inside a mixed reality blindness simulation. Inside the game environment, while expecting a gues… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
2
1

Citation Types

0
0
0

Year Published

2022
2022
2023
2023

Publication Types

Select...
3
1

Relationship

0
4

Authors

Journals

citations
Cited by 4 publications
(15 citation statements)
references
References 16 publications
(28 reference statements)
0
0
0
Order By: Relevance
“…For our evaluation, we divided our expert-study participants into two groups: users, who tested the simulation themselves (using the HWD), and spectators, who watched live while users were testing the simulation. To be able to compare our results to a baseline (people who have neither tested nor watched our simulation), we decided to compare our results to the results from the "sighted pre-test" conducted by Guarese et al [42]. The authors conducted an online study with sighted participants prior to their own user study, to assess their sympathy and empathy towards people with vision impairments, based on their own experience (not based on any experiment).…”
Section: Resultsmentioning
confidence: 99%
See 4 more Smart Citations
“…For our evaluation, we divided our expert-study participants into two groups: users, who tested the simulation themselves (using the HWD), and spectators, who watched live while users were testing the simulation. To be able to compare our results to a baseline (people who have neither tested nor watched our simulation), we decided to compare our results to the results from the "sighted pre-test" conducted by Guarese et al [42]. The authors conducted an online study with sighted participants prior to their own user study, to assess their sympathy and empathy towards people with vision impairments, based on their own experience (not based on any experiment).…”
Section: Resultsmentioning
confidence: 99%
“…The authors conducted an online study with sighted participants prior to their own user study, to assess their sympathy and empathy towards people with vision impairments, based on their own experience (not based on any experiment). We included their data (Guarese et al [42] pre-test participants) as the baseline in our evaluation. Table 1 shows the questionnaire items included in our quantitative evaluation.…”
Section: Resultsmentioning
confidence: 99%
See 3 more Smart Citations