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DOI: 10.1007/1-4020-8141-3_38
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Controller Synthesis for Probabilistic Systems (Extended Abstract)

Abstract: Controller synthesis addresses the question of how to limit the internal behavior of a given implementation to meet its specification, regardless of the behavior enforced by the environment. In this paper, we consider a model with probabilism and nondeterminism where the nondeterministic choices in some states are assumed to be controllable, while the others are under the control of an unpredictable environment. We first consider probabilistic computation tree logic as specification formalism, discuss the role… Show more

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Cited by 58 publications
(80 citation statements)
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References 23 publications
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“…The set of accepting end components can be computed in time polynomial in the size of the product MDP. For a reachability specification ϕ, for any state, a policy that maximizes the probability of satisfying ϕ indeed maximizes the probability of hitting a set of final states in the product MDP from that state (see [11]), our result is still applicable and there is no need to compute the end components.…”
Section: Definition 4 (Accepting End Components) the End Componentmentioning
confidence: 93%
“…The set of accepting end components can be computed in time polynomial in the size of the product MDP. For a reachability specification ϕ, for any state, a policy that maximizes the probability of satisfying ϕ indeed maximizes the probability of hitting a set of final states in the product MDP from that state (see [11]), our result is still applicable and there is no need to compute the end components.…”
Section: Definition 4 (Accepting End Components) the End Componentmentioning
confidence: 93%
“…Hence verification typically takes the form of considering a requirement ϕ (for example reachability, which specifies that a state with a node F is eventually reached, but more generally an ω-regular property), and a threshold λ ∈ [0, 1], and then relies on determining whether the maximum probability of satisfying ϕ is at least λ. Controller synthesis approaches take a similar form although, recalling that control of probabilistic systems is typically stated in terms of a stochastic game [3,6], in that setting there are strategies belonging to each player, and relies in determining whether the controller player can guarantee that ϕ is satisfied with probability at least λ, regardless of the behaviour of the environment player.…”
Section: Background and Motivationmentioning
confidence: 99%
“…The approach taken in [19,12,15] to analyse a stochastic hybrid automaton S is to construct overapproximating probabilistic hybrid automaton P, where P is obtained from S by replacing the probabilistic choice involved in a probabilistic reset (over a continuous domain) by a discrete probabilistic choice (over a finite domain) over a number of intervals that cover the domain of the probabilistic reset, followed by a nondeterministic choice within the chosen interval. For example, consider the probabilistic reset in which a variable x is updated according to a uniform distribution over [1,3]. The probabilistic reset can be replaced by a discrete probabilistic choice over (for example) the intervals [1,2] and [2,3], each of which correspond to probability 1 2 , in accordance with the original uniform distribution, and which is then followed by a nondeterministic choice over the chosen interval.…”
Section: Approximation With Probabilistic Rectangular Hybrid Automatamentioning
confidence: 99%
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“…If the bound is restricted just to 0 and 1, we obtain the qualitative fragment of a given logic. Controller synthesis for MDPs with branching-time objectives has been considered in [1] where it is shown that strategies for fairly simple qualitative PCTL objectives may require memory and/or randomization. Hence, the classes of MD, MR, HD, and HR strategies (see above) form a strict hierarchy.…”
Section: Introductionmentioning
confidence: 99%