2021 International Conference on Electrical, Computer and Energy Technologies (ICECET) 2021
DOI: 10.1109/icecet52533.2021.9698532
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Continuous User Authentication Using Mouse Dynamics, Machine Learning, and Minecraft

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Cited by 15 publications
(22 citation statements)
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“…Note that variable mouse action block lengths have also been proposed, with mouse action block lengths usually a great order of magnitude larger than 10. However, using a smaller mouse action block length and observing similar results indicates that our dataset encodes more information in a smaller amount of data, which is what we were able to conclude in [12]. Additional features such as velocity, acceleration, jerk, angular velocity, angle and length of mouse…”
Section: Introductionsupporting
confidence: 79%
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“…Note that variable mouse action block lengths have also been proposed, with mouse action block lengths usually a great order of magnitude larger than 10. However, using a smaller mouse action block length and observing similar results indicates that our dataset encodes more information in a smaller amount of data, which is what we were able to conclude in [12]. Additional features such as velocity, acceleration, jerk, angular velocity, angle and length of mouse…”
Section: Introductionsupporting
confidence: 79%
“…In tandem with the use of machine and deep learning, mouse dynamics could potentially serve as an inexpensive, non-intrusive behavioral biometric for user authentication. Thus, the scope of this paper revolves around evaluating three machine learning and three deep learning algorithms on an improved novel dataset introduced in our previous work [12]. This dataset contains the mouse dynamics data of 40 users as they engaged in a highintensity task on a desktop computer for 20 minutes.…”
Section: Introductionmentioning
confidence: 99%
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