2021
DOI: 10.48550/arxiv.2107.05289
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Continuous Time Bandits With Sampling Costs

Abstract: We consider a continuous time multi-arm bandit problem (CTMAB), where the learner can sample arms any number of times in a given interval and obtain a random reward from each sample, however, increasing the frequency of sampling incurs an additive penalty/cost. Thus, there is a tradeoff between obtaining large reward and incurring sampling cost as a function of the sampling frequency. The goal is to design a learning algorithm that minimizes the regret, that is defined as the difference of the payoff of the or… Show more

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