This paper investigates the utilization of a physics
simulation environment as the imagination of a robot, where it creates a
replica of the detected terrain in a physics simulation environment in
its memory, and “imagines ” a simulated version of itself in that memory,
performing actions and navigation on the terrain. The physics of the
environment simulates the movement of robot parts and its interaction
with the objects in the environment and the terrain, thus avoiding the
need for explicitly programming many calculations.