2020
DOI: 10.21827/tvs.37.1.36929
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Contemporary reception of Eddic themes in new media: virtual 'Nordic' identities, case study: Dark Age of Camelot

Abstract: This article discusses the most recent (twenty-first century) development in reception and adaptation of Nordic mythology (particularly referring to the Prose and Poetic Edda) and the appropriating of Nordic identities (stereotypes) that is taking place in the so-called new media. In the last two decades the reception of Nordic mythology or Nordic 'themes' in different new media like film, comic books, heavy metal music and computer games has exploded. New media are generally considered expressions of 'popular… Show more

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