2014
DOI: 10.1007/978-3-319-07788-8_32
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Constructing the Immersive Interactive Sonification Platform (iISoP)

Abstract: For decades, researchers have spurred research on sonification, the use of non-speech audio to convey information [1]. With 'interaction' and 'user experience' being pervasive, interactive sonification [2], an emerging interdisciplinary area, has been introduced and its role and importance have rapidly increased in the auditory display community. From this background, we have devised a novel platform, "iISoP" (immersive Interactive Sonification Platform) for location, movement, and gesture-based interactive so… Show more

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Cited by 9 publications
(11 citation statements)
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“…Finally, designing and implementing technologies are creative processes per se, but HCI researchers also contribute to art and design by devising creativity-support tools (e.g., Shneiderman, 2017) as well as by providing design research platforms for artists (e.g., Jeon, Smith, Walker, & Kuhl, 2014). Table 1.…”
Section: Creativitymentioning
confidence: 99%
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“…Finally, designing and implementing technologies are creative processes per se, but HCI researchers also contribute to art and design by devising creativity-support tools (e.g., Shneiderman, 2017) as well as by providing design research platforms for artists (e.g., Jeon, Smith, Walker, & Kuhl, 2014). Table 1.…”
Section: Creativitymentioning
confidence: 99%
“…The immersive Interactive Sonification Platform (iISoP) (Jeon et al, 2014) builds upon these previous efforts to develop an interactive virtual environment for art-driven performance research. Due to its modular nature, the iISoP is capable of multimodal input (outside-in Vicon cameras, wearable inside-in gesture and physiological sensors) and output (auditory and visual).…”
Section: Interactive Art In the Immersive Environmentmentioning
confidence: 99%
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“…iISoP was initially developed through a series of three phases of increasing complexity [24]. The first phase was designed as an interactive map which would play recordings in different languages based on the user's position.…”
Section: A32 Constructing Iisopmentioning
confidence: 99%