2011
DOI: 10.1145/2070781.2024175
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Connectivity editing for quadrilateral meshes

Abstract: Figure 1: We introduce connectivity editing operations to control irregular vertices in quadrilateral meshes. This can lead to improved results in the design of a glass structure: (a) top: the original mesh with irregular vertices as colored dots, (a) bottom: a stripe pattern applied to the mesh, (b) a rendering of the design as glass construction. In (c) and (d) we show the edited mesh. The glass panels on the roof are generated from the edges in the meshes. AbstractWe propose new connectivity editing operati… Show more

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Cited by 34 publications
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“…When mesh elements become too strained, the need to remesh restarts the computation. A shape space which is either insensitive of the meshing, or easy to re-adjust, for instance by connectiv-ity editing [PZK+11], is still an open problem. As we have discussed before, it would be interesting to see if properties like concyclity, or conicality, can be totally accommodated using other types of linear spaces as well.…”
Section: Discussionmentioning
confidence: 99%
“…When mesh elements become too strained, the need to remesh restarts the computation. A shape space which is either insensitive of the meshing, or easy to re-adjust, for instance by connectiv-ity editing [PZK+11], is still an open problem. As we have discussed before, it would be interesting to see if properties like concyclity, or conicality, can be totally accommodated using other types of linear spaces as well.…”
Section: Discussionmentioning
confidence: 99%