Proceedings of the 2016 ACM Conference on Designing Interactive Systems 2016
DOI: 10.1145/2901790.2901855
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Cited by 69 publications
(42 citation statements)
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“…This data feedback can give insights into actual product use and performance, and thereby inform design improvements [41]. For example, this strategy can be used to identify weaknesses in current designs [44], or to evaluate how users react in real life to design interventions [45]. The idea of taking advantage of product-in-use data for design improvements is well established in the design of websites and software (e.g., [46]).…”
Section: Categories In Literaturementioning
confidence: 99%
See 1 more Smart Citation
“…This data feedback can give insights into actual product use and performance, and thereby inform design improvements [41]. For example, this strategy can be used to identify weaknesses in current designs [44], or to evaluate how users react in real life to design interventions [45]. The idea of taking advantage of product-in-use data for design improvements is well established in the design of websites and software (e.g., [46]).…”
Section: Categories In Literaturementioning
confidence: 99%
“…The idea of taking advantage of product-in-use data for design improvements is well established in the design of websites and software (e.g., [46]). In the design of physical products, the phenomenon is emerging in academic literature using terms like closed-loop design evolution [44] and data-enabled design [45]. Table 1 shows IoT capabilities described in previous literature, and how we map them to seven main categories: tracking, monitoring, control, optimization, design evolution, autonomy, and processing/networking/communication.…”
Section: Categories In Literaturementioning
confidence: 99%
“…Nowadays, instead of relying merely on expert knowledge, "Data-Driven Product Development" can be used to derive good, robust, and feasible designs, driven by product data (Zheng et al, 2018). Bogers, Frens, van Kollenburg, Deckers, and Hummels (2016) present a framework, called "Data-Enabled Design", for the integration of use phase data in the design of a product-service system. They integrated real-time use phase data as well as user interactions to iteratively improve the product at hand.…”
Section: Related Methods and Frameworkmentioning
confidence: 99%
“…By using the method, designers managed to conclude designerly insights from data, which could be used as complimentary to traditional user and contextual research methods, such as contextmapping (Visser, Stappers, van der Lugt and Sanders, 2005) or design probes (Mattelmäki, 2006). Other researchers have explored complementing qualitative research in the fuzzy front-end with data collection by sensors: emerging examples, such as using everyday objects as data-collecting ethnographers to collect rich contextual insights (Giaccardi, Cila, Speed and Caldwell, 2016), or the use of data-collecting technology probes to augment rich and contextual data with sensor data (Bogers, Frens, van Kollenburg, Deckers and Hummels, 2016) have shown alternative paths to bring data techniques into the fuzzy front-end. However, both of these examples are technologically complex, often beyond the scope and resources available for a design team.…”
Section: The Value Of Digital Data For Generative Design Researchmentioning
confidence: 99%