2020
DOI: 10.1016/j.promfg.2020.04.034
|View full text |Cite
|
Sign up to set email alerts
|

Concept of a Mixed-Reality Learning Environment for Collaborative Robotics

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
5
0

Year Published

2021
2021
2024
2024

Publication Types

Select...
6
3
1

Relationship

1
9

Authors

Journals

citations
Cited by 21 publications
(5 citation statements)
references
References 14 publications
0
5
0
Order By: Relevance
“…Mixed reality (MR) technology involves the merging of physical and imaginary spaces and does not occur exclusively in the physical or virtual world [90]. MR enables real-time visualization and interaction between physical and digital content [91] and takes full advantage of the visual information of real scenes and the three-dimensional immersion and interaction provided with virtual cues [92].…”
Section: Reality-virtuality Continuummentioning
confidence: 99%
“…Mixed reality (MR) technology involves the merging of physical and imaginary spaces and does not occur exclusively in the physical or virtual world [90]. MR enables real-time visualization and interaction between physical and digital content [91] and takes full advantage of the visual information of real scenes and the three-dimensional immersion and interaction provided with virtual cues [92].…”
Section: Reality-virtuality Continuummentioning
confidence: 99%
“…visual programming with skills [10] or learning from demonstration [61]), the more general term teaching time D teach will be used hereinafter. It is important to notice that this term does not necessarily have to refer to the teaching of robots only: safe and efficient co-working is supported by well-trained employees [62], and qualification times can thus additionally be taken into account when measuring D teach . This absolute metric is hard to compare across tasks.…”
Section: B Flexibilitymentioning
confidence: 99%
“…The system aimed to simulate its behavior using the formulated DT model. Another DT-based virtual learning environment for collaborative assembly tasks was presented in [36]. It aimed to train unskilled employees to collaborate with robots.…”
Section: Digital Twins In Industry 40mentioning
confidence: 99%