2006
DOI: 10.1080/17452750601130492
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Computer-aided reverse engineering using simulated evolution on NURBS

Abstract: The current study is related to the issue of computer-aided reverse engineering. Although the proposed technique has been suggested and adopted for the image-based planar objects, it is extendable to the objects in three dimensions (3D) with some modifications. The objective of the present study is to provide a robust and automated solution and methodology for the applications of reverse engineering technology in manufacturing and other industries. By extracting nearly exact geometric data of the models, the k… Show more

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Cited by 34 publications
(11 citation statements)
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“…The patches (or loops) can be drawn on the polygon model manually, semi-automatically or automatically based on a target patch count and the curvature of a model. Although most rapid surfacing packages provide an automatic method to generate patch structures quickly, manual organisation of the patch structure is always required to obtain the optimal patch layout because, in many cases, features such as edges and primitives cannot be recognised and the patches do not adequately define the surface curvature (Varady and Facello 2005).…”
Section: Hybrid Surfacing Methodologymentioning
confidence: 99%
See 1 more Smart Citation
“…The patches (or loops) can be drawn on the polygon model manually, semi-automatically or automatically based on a target patch count and the curvature of a model. Although most rapid surfacing packages provide an automatic method to generate patch structures quickly, manual organisation of the patch structure is always required to obtain the optimal patch layout because, in many cases, features such as edges and primitives cannot be recognised and the patches do not adequately define the surface curvature (Varady and Facello 2005).…”
Section: Hybrid Surfacing Methodologymentioning
confidence: 99%
“…Here we will categorise the commercial reverse modelling software from a different viewpoint, i.e., the modelling methodology; and according to the different reverse modelling methodologies used, the software for RE can be classified into two categories: classic surfacing and rapid surfacing. A classic surfacing package creates surfaces in the traditional point-curve-surface manner (Clark 2002, Sarfraz 2006, as shown in Figure 2. Feature lines must be extracted from the point cloud manually based on the user's judgement first, to segment the point cloud into several partitions.…”
Section: Classic Surfacing and Rapid Surfacingmentioning
confidence: 99%
“…Designing and modeling some appropriate curve scheme [9][10][11][12][13][14][15][16][17][18][19][20][21][22][23] is one of the important phases of capturing and vectorizing outlines of images. It plays a significant role in various applications.…”
Section: Introductionmentioning
confidence: 99%
“…For example, scaling, shearing, translation, rotation and clipping operations can be performed without any difficulty. Although a good amount of work has been done in the area [8][9][10][11][12][13][14][15][16][17][18][19][20], it is still desired to proceed further to explore more advanced and interactive strategies. Most of the up-to-date research has tackled this kind of problem by curve subdivision or curve segmentation.…”
Section: Introductionmentioning
confidence: 99%
“…To solve the problem, a novel method based on simulated evolution was developed instead of classic optimization approach [24].…”
mentioning
confidence: 99%