2006
DOI: 10.1007/11784203_57
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Compression of Complex Animated Meshes

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Cited by 12 publications
(12 citation statements)
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“…We compare our algorithm with several state-of-the-art methods, i.e., the partitioned ASM (PASM) [4], the Relative Local PCA (RLPCA) [30], and the RLPCA with motion similarity (we refer to it as MRLPCA here) [31].…”
Section: Methodsmentioning
confidence: 99%
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“…We compare our algorithm with several state-of-the-art methods, i.e., the partitioned ASM (PASM) [4], the Relative Local PCA (RLPCA) [30], and the RLPCA with motion similarity (we refer to it as MRLPCA here) [31].…”
Section: Methodsmentioning
confidence: 99%
“…However, their definition for motion information separates the motion magnitude from the motion direction, and thus results in a suboptimal measure for the actual motion. Amjoun et al [30] partitioned the meshes of the animation sequence into patches based on Euclidean distance, aligned the set of corresponding surface patches from the sequence with respect to the seed face, and then used a local PCA for coding each surface patch. The work in [31] followed the method in [30] with additional consideration of motion similarity for the segmentation.…”
Section: Related Workmentioning
confidence: 99%
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“…Based on the geometry image coding introduced in [40], geometry video coding is proposed [25]. Progressive approaches can also be applied to animated data, examples based on wavelet decomposition being provided in [29,46] and based on clustering in [3].…”
Section: Animated Mesh Compressionmentioning
confidence: 99%
“…In the first one, the mesh is segmented and its motion encoded individually. The segmentation can be performed on surfaces [3,60] or in volumes [48,61]. A typical group are deformation controllers [59], mostly using an underlying skeleton.…”
Section: Animated Mesh Compressionmentioning
confidence: 99%