2021
DOI: 10.1007/s11528-021-00619-3
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Competitive Games as Formative Assessment in Informal Science Learning: Improvement or Hindrance?

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Cited by 4 publications
(3 citation statements)
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“…In the CM group, however, female students got higher mean scores than male students. This study's findings are in line with prior research on various sorts of gender groups in computer-assisted formative assessment, which found no gender differences in learning outcome scores (Obery, 2021;Okoye, 2015). Similarly, this conclusion is in line with Glory and Ihenko (2017) and Matilda and Helen (2019) studies, implying that gender has no impact on students' learning outcomes.…”
Section: Discussion Of Main Findingssupporting
confidence: 91%
“…In the CM group, however, female students got higher mean scores than male students. This study's findings are in line with prior research on various sorts of gender groups in computer-assisted formative assessment, which found no gender differences in learning outcome scores (Obery, 2021;Okoye, 2015). Similarly, this conclusion is in line with Glory and Ihenko (2017) and Matilda and Helen (2019) studies, implying that gender has no impact on students' learning outcomes.…”
Section: Discussion Of Main Findingssupporting
confidence: 91%
“…Gaming seems like a promising medium to bridge the curriculum, content, and persuasive element of the technology into a unified medium of effective education. Throughout the years, studies had been done upon the effect of gaming on academic achievement [2], psychological health [3], educational outcome [4], mathematics [5] [6], science [7] [8], and language [9]. The integration of game into teaching and learning of various subjects had been discussed for many years and lately it becomes a new practice among teachers.…”
Section: Introductionmentioning
confidence: 99%
“…Games can be a form of formative assessment (46), notably including card games in a science context (47) and competitive games in a biological context (48). By playing games within groups, educational card games provide an environment where students learn from peers, which boosts the acquisition of knowledge (49,50).…”
Section: Formative Assessment Is Built Into Go Extinct!mentioning
confidence: 99%