2021
DOI: 10.1109/taes.2020.3024423
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Comparison of Two Optimal Guidance Methods for the Long-Distance Orbital Pursuit-Evasion Game

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Cited by 23 publications
(11 citation statements)
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“…When the e = 0, the state equations of the game will be linear and time-invariant, which means fewer variables are necessary to determine a problem and lower requirements for DNNs to approximate the mapping. Table 1 shows the necessary inputs and outputs of the DNNs for both models, where R c is the radius of the virtual reference orbit and e and M are as mentioned before in equations ( 5)- (7). From the table, generating samples based on OPEG is more simple where the inputs are timeinvariant and the number of inputs is fewer.…”
Section: Samples Generatingmentioning
confidence: 99%
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“…When the e = 0, the state equations of the game will be linear and time-invariant, which means fewer variables are necessary to determine a problem and lower requirements for DNNs to approximate the mapping. Table 1 shows the necessary inputs and outputs of the DNNs for both models, where R c is the radius of the virtual reference orbit and e and M are as mentioned before in equations ( 5)- (7). From the table, generating samples based on OPEG is more simple where the inputs are timeinvariant and the number of inputs is fewer.…”
Section: Samples Generatingmentioning
confidence: 99%
“…[2][3][4][5] The motion of spacecraft depends on the relative distance and reveals the derivatives of states. Different from Pontani and Conway 6 and Zeng et al, 7 where the initial separation of two players is long and the motion is described in the earth-centered inertial frame, this work focuses on the problem where the spacecraft separation is far smaller than the imaginary reference orbital radius and the motion of spacecraft is described in the rotating coordinate frame. In most previous studies, [8][9][10][11][12][13][14][15][16] the model for such problem was always based on the Hill-Clohessey-Wiltshire equation (HCW) 17 which is only appropriate for nearcircular orbits.…”
Section: Introductionmentioning
confidence: 99%
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“…Moreover, the nonlinear control for OPE game was realized using the state-dependent Riccati equation method in [12]. Two optimal guidance methods, namely, the Cartesian model and the spherical model, for the long-distance OPE game were proposed in [13]. The PE differential game for satellites with continuous thrust was investigated from the viewpoint of reachable domain in [14].…”
Section: Introductionmentioning
confidence: 99%
“…As an important part of modern control theory, optimal control has been widely applied in many practical engineering fields such as aerospace, 1–3 robotics, 4 and transportation 5 . Taking the aerospace field as an example, the soft landing of the detector on the planet, the re‐entry guidance of the vehicle, the orbit transfer of the spacecraft and so on can be regarded as the optimal control problems (OCPs).…”
Section: Introductionmentioning
confidence: 99%