1991
DOI: 10.1109/20.79087
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Comparison of four-point adding algorithms for Delaunay-type three dimensional mesh generators

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Cited by 15 publications
(7 citation statements)
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“…In increasing order of complexity, they are the identity transformation, shift transformation, semi-affine transformation (scale, rotate and shift), full affine transformation (six parameters), and Delaunay triangulation transformation [33,34]. Common to all the transformations is the way they are used: each time a new shift vector is inserted, a global transformation model is chosen and the transformation itself recomputed from the set of all available shift vectors (there often are several hundred such vectors).…”
Section: A4 Transform the Comparative Image And Display The Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…In increasing order of complexity, they are the identity transformation, shift transformation, semi-affine transformation (scale, rotate and shift), full affine transformation (six parameters), and Delaunay triangulation transformation [33,34]. Common to all the transformations is the way they are used: each time a new shift vector is inserted, a global transformation model is chosen and the transformation itself recomputed from the set of all available shift vectors (there often are several hundred such vectors).…”
Section: A4 Transform the Comparative Image And Display The Resultsmentioning
confidence: 99%
“…An introduction to the subject can be found in [33,34]. The basic method consists of constructing a triangulation over the set of sample points and interpolating the values given at the sample points in each of the resulting triangles.…”
Section: A41 Computation Of the Delaunay Transformationmentioning
confidence: 99%
“…By using the image coordinates of each detected pattern point and the perspective projection matrix M, its spatial position can be derived. From all reconstructed 3D object points, the surface is approximated by a Delaunay triangulation [12]. The LSC at each 3D vertex/edge is then estimated, those 3D points with weak LSC are removed to simplify the surface mesh, and a new pattern is created for the next iteration so that more points will be projected in those areas with significant variation of surface curvature.…”
Section: D Reconstruction Processmentioning
confidence: 99%
“…One way to proceed is by trying to make the Delaunay tessellation near the region of a point by applying Watson's algorithm" or variants of it.9*10*12 -14* 16 The process is theoretically strong but presents some weaknesses: its time complexity is more than linear'6.20 and it needs special treatment in degenerate cases.'. "9 1 2 * 1 3 * l 6 Further, it suffers from the formation of Sliuer elements.…”
Section: Previous Approachesmentioning
confidence: 99%