2012 IEEE Conference on Computational Intelligence and Games (CIG) 2012
DOI: 10.1109/cig.2012.6374143
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Comparison of Bayesian move prediction systems for Computer Go

Abstract: Abstract-Since the early days of research on Computer Go, move prediction systems are an important building block for Go playing programs. Only recently, with the rise of Monte Carlo Tree Search (MCTS) algorithms, the strength of Computer Go programs increased immensely while move prediction remains to be an integral part of state of the art programs. In this paper we review three Bayesian move prediction systems that have been published in recent years and empirically compare them under equal conditions. Our … Show more

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Cited by 8 publications
(11 citation statements)
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References 14 publications
(30 reference statements)
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“…Most move predictors for Go are either using Neural Networks [6,7] or are estimating ratings for moves using the Bradley Terry (BT) model or related models [3,4,8]. Latter mentioned approaches model each move decision as a competition between players, the move chosen by the human expert player is then the winning player and its value is updated accordingly.…”
Section: Related Workmentioning
confidence: 99%
See 4 more Smart Citations
“…Most move predictors for Go are either using Neural Networks [6,7] or are estimating ratings for moves using the Bradley Terry (BT) model or related models [3,4,8]. Latter mentioned approaches model each move decision as a competition between players, the move chosen by the human expert player is then the winning player and its value is updated accordingly.…”
Section: Related Workmentioning
confidence: 99%
“…Another possibility to divide the Go move predictors into two classes is how they consider interactions between features. There are two variants, one models the full-interaction of all features [3,9] and the others do not consider them at all [4,6,8].…”
Section: Related Workmentioning
confidence: 99%
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