2016
DOI: 10.1016/j.compedu.2016.09.004
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Comparing apples and oranges? A critical look at research on learning from statics versus animations

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Cited by 56 publications
(47 citation statements)
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“…In contrast to incidental forms of embodiment, integrated forms of embodiment can pose additional challenges when designing embodiment experiments (for an overview, see Wilson and Golonka, 2013 ). A crucial factor in ensuring a high internal validity of such experiments is the appropriate choice of control groups (see Castro-Alonso, Ayres, & Paas, 2016 , for a related criticism of research in the field of multimedia learning). Educational embodiment researchers tend to perform research using widely available devices, such as video game consoles (e.g.…”
Section: Reviewmentioning
confidence: 99%
“…In contrast to incidental forms of embodiment, integrated forms of embodiment can pose additional challenges when designing embodiment experiments (for an overview, see Wilson and Golonka, 2013 ). A crucial factor in ensuring a high internal validity of such experiments is the appropriate choice of control groups (see Castro-Alonso, Ayres, & Paas, 2016 , for a related criticism of research in the field of multimedia learning). Educational embodiment researchers tend to perform research using widely available devices, such as video game consoles (e.g.…”
Section: Reviewmentioning
confidence: 99%
“…The second picture was taken exactly in the middle of the animation time lapses (Figure ). The choice of three sequential‐static pictures instead of one single picture was justified in terms of information quantity and comparability with the animated format (see Tversky et al, , with recommendations from research by Castro‐Alonso, Ayres, & Paas, ). Thus, 128 stimuli were designed in total.…”
Section: Methodsmentioning
confidence: 99%
“…Tversky et al (2002) also made the point that there was often an unequal amount of information shown between animations and static pictures. Recently, Castro-Alonso et al (2016) identified seven different types of methodological issues in animation research, including appeal bias (e.g., comparing a colour animation to a black and white static image), variety bias (i.e., more visual elements, such as arrows, in the static and not the dynamic visualization), media bias (e.g., comparing static visualisations on paper to animated ones on-screen), realism bias (e.g., comparing realistic movies to abstract illustrations), number bias (i.e., number of images depicted is different in static and animated format), size bias (i.e. one of the visualisations is larger than the other) and interaction bias (i.e.…”
Section: Incomparable Methodologymentioning
confidence: 99%
“…If the task is learning a human motor skill then animations are likely to be helpful; however, if the task is not human movement, then animation may not provide an advantage. The transient information effect cannot fully explain all the discrepancies found in the literature, and it has been suggested that inconsistencies in the experimental methodologies might also be a significant factor (Castro-Alonso, Ayres, & Paas, 2016;Tversky, Morrison, & Bétrancourt, 2002). The following section examines some of these methodological issues.…”
Section: Embodied Cognition and Observational Learningmentioning
confidence: 97%