2020
DOI: 10.1088/1742-6596/1551/1/012007
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Comparative Study of Icon Design for Mobile Application

Abstract: Icons are widely used in mobile applications as visual displays that can assist the acquisition and understanding of information. An icon creates better visual perception with the ability to communicate meaning. Icon design is an approach of designing a graphic icon that can express a specific meaning. Icon design principles and elements are considered as major factors for mobile user interface that would lead to higher icon usability and acceptance of mobile applications. The study is undertaken to conduct a … Show more

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Cited by 6 publications
(3 citation statements)
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“…While usability is broadly defined [KK95, Tra18, Tra20], icon usability is predominantly linked to the icon's ability to convey its meaning and the users' ability to comprehend it. Previous research highlights features such as visual complexity, semantic distance, and familiarity as major influences on icon usability [MCdB99, MCdB01, MI09, IMC07, SM14, KFZI20, SJ16, SKJ17]. These features are often operationally defined through user ratings or rankings on various scales (e.g., the perceived closeness between an icon and its represented information or the perceived aesthetics of icons) [MCdB01, MI09, IMC07, SJ16].…”
Section: Related Workmentioning
confidence: 99%
“…While usability is broadly defined [KK95, Tra18, Tra20], icon usability is predominantly linked to the icon's ability to convey its meaning and the users' ability to comprehend it. Previous research highlights features such as visual complexity, semantic distance, and familiarity as major influences on icon usability [MCdB99, MCdB01, MI09, IMC07, SM14, KFZI20, SJ16, SKJ17]. These features are often operationally defined through user ratings or rankings on various scales (e.g., the perceived closeness between an icon and its represented information or the perceived aesthetics of icons) [MCdB01, MI09, IMC07, SJ16].…”
Section: Related Workmentioning
confidence: 99%
“…Gambar 6. Key Element Icon (Sumber: Kamarulzaman et al, 2020) Berikut merupakan hasil dari setiap partisipan:…”
Section: Iconographyunclassified
“…This could be a future research direction to study a possible correlation between some specific icon visual features and tendency of some age groups to download this game. Kamarulzaman et al (2020) in [23] carried a comparative study on icon design for mobile applications. They analyzed color, semantics, uniqueness, and concreteness elements.…”
Section: Related Workmentioning
confidence: 99%