2013
DOI: 10.1111/bju.12045
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Comparative assessment of three standardized robotic surgery training methods

Abstract: Objectives• To evaluate three standardized robotic surgery training methods, inanimate, virtual reality and in vivo, for their construct validity.• To explore the concept of cross-method validity, where the relative performance of each method is compared. Materials and Methods• Robotic surgical skills were prospectively assessed in 49 participating surgeons who were classified as follows: 'novice/trainee': urology residents, previous experience <30 cases (n = 38) and 'experts': faculty surgeons, previous exper… Show more

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Cited by 93 publications
(60 citation statements)
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“…13,14 This may be because at present simulation focuses on generic basic skills such as hand eye coordination and therefore simulation training, though useful in the preliminary stages of learning, may not confer additional benefit in advanced surgical skill. 1,15 A more generalised non-robotic training programme was introduced to urology trainees in south London. This was found to be useful in testing both technical and non-technical skills.…”
Section: Simulation Trainingmentioning
confidence: 99%
“…13,14 This may be because at present simulation focuses on generic basic skills such as hand eye coordination and therefore simulation training, though useful in the preliminary stages of learning, may not confer additional benefit in advanced surgical skill. 1,15 A more generalised non-robotic training programme was introduced to urology trainees in south London. This was found to be useful in testing both technical and non-technical skills.…”
Section: Simulation Trainingmentioning
confidence: 99%
“…To date, the majority of robotic simulation studies have compared simulation performance to performance outside the operating room (inanimate or animate models) [1,5,9,[14][15][16]. To our knowledge, there is only one previous study (abstract only) comparing virtual reality performance (dVSS) with bladder mobilization during RARP, where the authors were unable to show a significant correlation [17].…”
Section: Discussionmentioning
confidence: 99%
“…Despite this rapid surge in use, the development and validation of training methods has failed to keep pace. Several training platforms have undergone validation testing, including inanimate tasks [1][2][3][4][5], virtual reality exercises [6][7][8][9] and ex vivo models [5,9,10]. Validation work in these studies includes demonstration of face (realism of training tool), content (usefulness as training tool), construct (ability to distinguish between different skill levels) and cross-method (correlation across training methods) validity.…”
Section: Introductionmentioning
confidence: 99%
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