Proceedings of the 9th ACM Conference on Creativity &Amp; Cognition 2013
DOI: 10.1145/2466627.2466638
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Community engagements with living sensing systems

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Cited by 20 publications
(10 citation statements)
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“…While researchers have studied many aspects of community sensing systems, including the influence of different design features on user engagement [16,26,18,48], data quality and reliability [40,43], novel forms of data visualisation [25,48], new perspectives on materiality [27], and the need to support orchestration for data gathering campaigns [12], there is little work exploring long term user participation with crowdfunded participatory sensing initiatives. As crowdfunding becomes a more common mechanism to fund and deploy tools for collaborative social action, there is a need to better understand: 1) how communities emerge around and appropriate the technologies they crowdfund in order to attempt to effect positive change; and 2) how these bottom-up approaches compare to more conventional ones such as those adopted in citizen science.…”
Section: Purposesmentioning
confidence: 99%
“…While researchers have studied many aspects of community sensing systems, including the influence of different design features on user engagement [16,26,18,48], data quality and reliability [40,43], novel forms of data visualisation [25,48], new perspectives on materiality [27], and the need to support orchestration for data gathering campaigns [12], there is little work exploring long term user participation with crowdfunded participatory sensing initiatives. As crowdfunding becomes a more common mechanism to fund and deploy tools for collaborative social action, there is a need to better understand: 1) how communities emerge around and appropriate the technologies they crowdfund in order to attempt to effect positive change; and 2) how these bottom-up approaches compare to more conventional ones such as those adopted in citizen science.…”
Section: Purposesmentioning
confidence: 99%
“…Avoiding "opportunities that users might take to reflect on their actions" has even been described as a trick used by designers to maintain player engagement (Whitson et al 2008). It could be that slower forms of interaction are required to promote complex cognitive processes such as understanding (Kuznetsov et al 2013).…”
Section: Domains Of Knowledgementioning
confidence: 99%
“…Kuznetsov et al in 2011 [30] developed a monitoring system which involves low-cost air quality sensors and web-based visualizations. In 2013, Kuznetsov et al [31] designed a bio-electronic soil sensor to detect bacterial activities and visualized the data by using LED matrices and an LCD screen on a wooden enclosure. Kuznetsov et al in 2014 [32] presented a low-tech and low-cost paper sensor for collecting particulate pollution in the air.…”
Section: Gathering and Managing Sensor Datamentioning
confidence: 99%