2019
DOI: 10.1145/3310357
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Communicating Dominance in a Nonanthropomorphic Robot Using Locomotion

Abstract: Dominance is a key aspect of interpersonal relationships. To what extent do nonverbal indicators related to dominance status translate to a nonanthropomorphic robot? An experiment (N = 25) addressed whether a mobile robot's motion style can influence people's perceptions of its status. Using concepts from improv theater literature, we developed two motion styles across three scenarios (robot makes lateral motions, approaches, and departs) to communicate a robot's dominance status through nonverbal expression. … Show more

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Cited by 21 publications
(16 citation statements)
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References 48 publications
(49 reference statements)
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“…They can therefore not only react to proxemic behavior of humans, but they can also show active spatial behavior in multiple dimensions and thus enable a wider range of interaction possibilities. In a recent work Li et al [19] have taken inspiration from improv theater studied how a non-anthropomorphic robot can use locomotion only for social expression (i.e., dominance). In sum, related work strongly indicates that a mobile companion robot, which acts in a proxemic-aware manner will result in users perceiving them as more alive, experience more hedonic qualities, and ultimately the robot will leave a better first impression than a version which is mobile and autonomous but not proxemic.…”
Section: Background and Related Work A Proxemicsmentioning
confidence: 99%
“…They can therefore not only react to proxemic behavior of humans, but they can also show active spatial behavior in multiple dimensions and thus enable a wider range of interaction possibilities. In a recent work Li et al [19] have taken inspiration from improv theater studied how a non-anthropomorphic robot can use locomotion only for social expression (i.e., dominance). In sum, related work strongly indicates that a mobile companion robot, which acts in a proxemic-aware manner will result in users perceiving them as more alive, experience more hedonic qualities, and ultimately the robot will leave a better first impression than a version which is mobile and autonomous but not proxemic.…”
Section: Background and Related Work A Proxemicsmentioning
confidence: 99%
“…An opposite strand of HRI research focuses on designing robot communication that is not at all or less human-like [151,228,356,355]. To this end, researchers have resorted to a plethora of techniques.…”
Section: Communicating In 'Human Terms'mentioning
confidence: 99%
“…Animation principles [295] and animation techniques [151] have been used to imbue abstract non-anthropomorphic robots with social behavior as animators do with virtually anything they draw. Theatre [203] and improvisation techniques [332,228] have been adopted to instill expressivity into low/nonanthropomorphic robots Designers have delved into the design of robot introduction behaviors optimized for low-anthropomorphic specific morphologies, achieving social communication with modalities that are not human-like [191]. A common denominator of these approaches is designing to communicate in 'human terms' rather than in human-like ways.…”
Section: Communicating In 'Human Terms'mentioning
confidence: 99%
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