2017
DOI: 10.4172/0976-4860.1000178
|View full text |Cite
|
Sign up to set email alerts
|

Combining Interaction Design and Gaming Technologies for the Development of Interactive Archaeological Content Presentation Systems

Abstract: Our main objective is to produce state-of-the-art edutainment and serious game end-systems, which satisfy the requirements of all three parties involved in the development process: content experts, end-users and application developers. Their requirements are often cross disciplinary, as each party involved in the process requires solutions to a number of problems which need to be answered in a systematic and complete manner. The ultimate goal of this process is to introduce an efficient, extendable and aesthet… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Year Published

2018
2018
2019
2019

Publication Types

Select...
3

Relationship

0
3

Authors

Journals

citations
Cited by 3 publications
references
References 33 publications
0
0
0
Order By: Relevance