2011
DOI: 10.1007/s00453-011-9574-6
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Collecting Weighted Items from a Dynamic Queue

Abstract: We consider online competitive algorithms for the problem of collecting weighted items from a dynamic queue S. The content of S varies over time. An update to S can occur between any two consecutive time steps, and it consists in deleting any number of items at the front of S and inserting other items into arbitrary locations in S. At each time step we are allowed to collect one item in S. The objective is to maximize the total weight of collected items. This is a generalization of bounded-delay packet schedul… Show more

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Cited by 12 publications
(15 citation statements)
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References 12 publications
(19 reference statements)
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“…As we mentioned before, REMIX is optimal among randomized memoryless algorithms for Item Collection [3,Theorem 7]. In fact, as noted therein, the lower bound proof gives an infinite sequence of adversary's strategies parametrized by N such that the N -th one forces ratio 1/(1 − (1 − 1 N ) N ), while ensuring that the number of packets pending for the algorithm never exceeds N .…”
Section: Optimality For Item Collectionmentioning
confidence: 95%
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“…As we mentioned before, REMIX is optimal among randomized memoryless algorithms for Item Collection [3,Theorem 7]. In fact, as noted therein, the lower bound proof gives an infinite sequence of adversary's strategies parametrized by N such that the N -th one forces ratio 1/(1 − (1 − 1 N ) N ), while ensuring that the number of packets pending for the algorithm never exceeds N .…”
Section: Optimality For Item Collectionmentioning
confidence: 95%
“…The following generalization of Packet Scheduling has been studied [3], and called Item Collection by its authors. In Item Collection the algorithm is to collect weighted items, one per step, from a dynamic queue S, which is in fact an ordered list.…”
Section: Generalization: Collecting Weighted Items From a Dynamic Queuementioning
confidence: 99%
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“…Focusing on the randomized setting, the best online algorithm attains a ratio of 1 − 1/e ≈ 0.632 [6,8], while it is known that no online algorithm can attain a ratio better than 0.8 [9]. Several additional papers addressing the bounded delay model or its variants are [27,10,7]. Kesselman et al [21] also initiated the study of the FIFO-queue model.…”
Section: Related Workmentioning
confidence: 96%
“…Turning to the randomized setting, the best online algorithm attains a ratio of e/(e − 1) [9,12], while no randomized online algorithm can attain a ratio better than 1.25 [13]. Some additional papers studying this model and other variants are [3,8,24,1,25,29,36,17,14,19,10].…”
Section: Related Workmentioning
confidence: 98%