2003 International Conference on Multimedia and Expo. ICME '03. Proceedings (Cat. No.03TH8698) 2003
DOI: 10.1109/icme.2003.1221564
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Collaborative virtual environments: going beyond virtual reality

Abstract: With the growing demand for collaboration technologies, several CSCW (Compute-Supported Cooperative Work) systems have been developed. CVEs (Collaborative Virtual Environments) represent an important category of CSCW systems that generally make use of 3D shared space to provide collaboration facilities. However in most CVEs collaboration is restricted to the Virtual Reality context. In this paper it is proposed to extend CVEs through the integration of different collaboration tools in order to allow collaborat… Show more

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Cited by 1 publication
(4 citation statements)
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“…Dai et al suggest a model that integrates the conference function of NetMeeting with VE capabilities using VRML [6], the proposal describe details of the software components, which are using COM as interface for the system integration. Gomes et al propose an integration framework for extended CVE with third party tool, the proposal core is "integration module" between CoLab, Platine and VNet, where CoLab allows collaborative capabilities, Platine provides communication tools (chat, audio and videoconference) and VNet is a free multi-user VRML system [5]. These proposals show systems architecture but do not include guidelines to design or to develop CVE.…”
Section: B Other Methodological Approachesmentioning
confidence: 98%
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“…Dai et al suggest a model that integrates the conference function of NetMeeting with VE capabilities using VRML [6], the proposal describe details of the software components, which are using COM as interface for the system integration. Gomes et al propose an integration framework for extended CVE with third party tool, the proposal core is "integration module" between CoLab, Platine and VNet, where CoLab allows collaborative capabilities, Platine provides communication tools (chat, audio and videoconference) and VNet is a free multi-user VRML system [5]. These proposals show systems architecture but do not include guidelines to design or to develop CVE.…”
Section: B Other Methodological Approachesmentioning
confidence: 98%
“…Likewise, the sharing artifacts can be designed following metaphors near to reality; for example, it is possible see a team member doing a presentation in an environment similar to an office, or see how the avatar of a team member disappears when he/she is disconnected, among others [5]. On the other hand, many other mechanisms have been developed for improving the sensation of realism such as enveloping visualization devices, which increases the immersive sensation improving the mode as users are involved with the task [3]; visual tools for monitoring the work of the group and following sharing tasks, personalized detail views [4] and, more recently, haptic and multimodal interfaces [5].…”
Section: Introductionmentioning
confidence: 99%
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