2017
DOI: 10.1007/s41465-017-0039-y
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Cognitive Performance Enhancement: Do Biofeedback and Neurofeedback Work?

Abstract: Biofeedback (BFB) and neurofeedback (NFB) training are two promising approaches for the non-invasive modulation of human physiological activity paired with cognitive, emotional, and behavioral functioning. In this article, we summarize the state of the art with regard to the efficiency of BFB and NFB studies for the optimization of cognitive performance within a non-clinical context. We review the different training protocols with their underlying theoretical perspectives and the different outcomes regarding c… Show more

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Cited by 25 publications
(12 citation statements)
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“…Relatedly, Kuikkaniemi et al (2010) hypothesized that the increase in immersion due to adaptive biofeedback that they demonstrated in the context of first-shooter games could also be achieved in other contexts such as 3D virtual environments (Malińska et al, 2015). There is also evidence that neurofeedback, which BioPhyS employs, may boost the effects of cognitive training (Dessy et al, 2018). Biocybernetic adaptation integrated during exercise-based videogames called Exergames was used effectively to encourage older users to exert in targeted cardiac zones (Muñoz et al, 2018).…”
Section: Characterization Psychophysiological Model and The Physiolmentioning
confidence: 99%
“…Relatedly, Kuikkaniemi et al (2010) hypothesized that the increase in immersion due to adaptive biofeedback that they demonstrated in the context of first-shooter games could also be achieved in other contexts such as 3D virtual environments (Malińska et al, 2015). There is also evidence that neurofeedback, which BioPhyS employs, may boost the effects of cognitive training (Dessy et al, 2018). Biocybernetic adaptation integrated during exercise-based videogames called Exergames was used effectively to encourage older users to exert in targeted cardiac zones (Muñoz et al, 2018).…”
Section: Characterization Psychophysiological Model and The Physiolmentioning
confidence: 99%
“…The former outcome warrants replication and extension, whereas the latter study has considerable methodological challenges that limit interpretation. Reproducible, reliable (within and across participants), and robust demonstrations of CES effects on nervous system activity and behavior are necessary before adopting CES for use in occupational contexts, including training, job performance, and recovery contexts (Bostrom and Sandberg, 2009 ; Agar, 2013 ; Chatterjee, 2013 ; Colzato, 2018 ; Dessy et al, 2018 ; Blacker et al, 2019 ; Feltman et al, 2019 ; Brunyé et al, 2020 ).…”
Section: Resultsmentioning
confidence: 99%
“…The Performance Edge VR application features respiratory biofeedback functionality which is specifically used to visualise respiratory pattern and rate within the VR headset in real-time. As mentioned above, non-VR HRV biofeedback applications have shown to be effective training tools for attention control and general cognitive performance in a range of settings [ 56 ]. Incorporating a virtual environment with HRV biofeedback training further improved user motivation and focus [ 34 ].…”
Section: Discussionmentioning
confidence: 99%