The platform will undergo maintenance on Sep 14 at about 7:45 AM EST and will be unavailable for approximately 2 hours.
2020
DOI: 10.1177/0163443720932498
|View full text |Cite
|
Sign up to set email alerts
|

Coextensive space: virtual reality and the developing relationship between the body, the digital and physical space

Abstract: Virtual Reality (VR) has traditionally required external sensors placed around a designated play space. In contrast, more recent wired and wireless systems, such as the Oculus Rift S (released in March 2019) and the Oculus Quest (released in May 2019) use cameras located on the outside of these devices to monitor their physical position. Users can now mark out a physical space that is then digitally tracked within their display. Once a play space has been established, users are alerted if they come close to br… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

1
28
0

Year Published

2020
2020
2024
2024

Publication Types

Select...
6
4

Relationship

0
10

Authors

Journals

citations
Cited by 33 publications
(29 citation statements)
references
References 37 publications
1
28
0
Order By: Relevance
“…More recent VR HMD, such as Oculus Quest, allows ‘6 Degrees of Freedom’ (6DOF), and are not tethered to a personal computer. Saker and Frith (2020) show that such systems now mean physical space is increasingly being incorporated into the digital space to create what they term coextensive space ‘a symbiotic relationship between physical and digital that is increasingly proximate, extensive and transformative’ (Saker & Frith, 2020, p. 1436).…”
Section: Defining Virtual Realitymentioning
confidence: 99%
“…More recent VR HMD, such as Oculus Quest, allows ‘6 Degrees of Freedom’ (6DOF), and are not tethered to a personal computer. Saker and Frith (2020) show that such systems now mean physical space is increasingly being incorporated into the digital space to create what they term coextensive space ‘a symbiotic relationship between physical and digital that is increasingly proximate, extensive and transformative’ (Saker & Frith, 2020, p. 1436).…”
Section: Defining Virtual Realitymentioning
confidence: 99%
“…are continuously producing, packaging, re-packaging, recording, discarding, modifying, transferring, disseminating, accessing, and using information." In contrast, we contend that physical space is concrete and separate from the immersed VS (Saker & Frith, 2020); it is the space in which all material objects are located and all events occur (Zlatanova et al, 2020). Further, we agree with Kosari and Amoori (2018), who stated that virtual and physical spaces have the capacity to shape each other, that as users switch between the two spaces, "they live in a blended synthetic Third Space that has the characteristics" (p. 181) of virtual and physical spaces.…”
Section: Theoretical Background and Lefebvrian Frameworkmentioning
confidence: 99%
“…New developments in VR include the use of physical space to render a more “present” experience. Rather than seeing physical space as an obstacle to be surmounted in the quest for “presence,” new advances seek to co-opt it (Saker and Frith, 2020).…”
Section: Literature Reviewmentioning
confidence: 99%