2023
DOI: 10.3991/ijim.v17i22.42307
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Code Adventure: An Educational Game for Learning JAVA Programming

Thanakorn Uiphanit,
Satien Janpla,
Thatsanan Chutosri
et al.

Abstract: The purpose of this project is to (1) develop an educational game for learning in a JAVA programming course for undergraduate students, (2) compare the learning achievements of educational games and lectures, and (3) assess learner game acceptance with learning through games. The sample used in this research were 50 first-year undergraduate students in the field of management information systems from the Department of Information Science, S University in Thailand. In game design and development, The researcher… Show more

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