Co-designing a culturally-sensitive theory-driven advance care planning game with Chinese older adults and healthcare providers
Li Liu,
Yao Wang,
Tad Chun-Kwan Ho
et al.
Abstract:Background: Advance care planning can be challenging because discussing end-of-life care often has negative connotations. Gamification is a novel approach to encourage advance care planning conversations in Western culture. Aim: To co-design a game with multiple stakeholders to promote advance care planning in Chinese communities. Design: A two-phase design guided by the Medical Research Council framework for developing complex interventions was adopted between May 2019 and August 2020. In phase I, a game prot… Show more
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