ACM SIGGRAPH 2003 Papers 2003
DOI: 10.1145/1201775.882281
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Clustered principal components for precomputed radiance transfer

Abstract: We compress storage and accelerate performance of precomputed radiance transfer (PRT), which captures the way an object shadows, scatters, and reflects light. PRT records over many surface points a transfer matrix. At run-time, this matrix transforms a vector of spherical harmonic coefficients representing distant, low-frequency source lighting into exiting radiance. Per-point transfer matrices form a high-dimensional surface signal that we compress using clustered principal component analysis (CPCA), which pa… Show more

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Cited by 122 publications
(110 citation statements)
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“…We represent the diffuse component using 5th order linear spherical harmonics, however any other suitable technique could easily be used (e.g. [22,28]). …”
Section: Precomputationmentioning
confidence: 99%
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“…We represent the diffuse component using 5th order linear spherical harmonics, however any other suitable technique could easily be used (e.g. [22,28]). …”
Section: Precomputationmentioning
confidence: 99%
“…Current methods address this issue with compromises between bandwidth (or sharpness) of the illumination effects, storage costs, and rendering time. In this thesis we focus on view-dependent effects, such as glossy reflections or refractions, since view-independent effects like shadows can be handled with known techniques [22,28]. View-dependent effects are harder to address because they involve variation over the full 6D domain, and highlights can vary quickly over space and view direction, which may result in cross-fading artifacts when linear interpolation is used between views or mesh vertices.…”
Section: Introductionmentioning
confidence: 99%
“…dering for rich lighting effects, such as precomputed radiance transfer using spherical harmonics by Sloan et al [15,16] and all-frequency relighting using wavelets by Ng et al [8,9]. The former allows changing lighting and viewpoint in real-time, but limited to low-frequency illumination.…”
Section: Figmentioning
confidence: 99%
“…In addition, it greatly reduces the data size compared to storing BRDF in the global frame. Local-frame parameterization has been used in spherical harmonics-based relighting [15]. For spherical harmonics, it is an obvious choice since spherical harmonics can be easily rotated and every function should just be parameterized in its natural domain, global for lighting and local for BRDFs.…”
Section: Figmentioning
confidence: 99%
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