2017 IEEE World Congress on Services (SERVICES) 2017
DOI: 10.1109/services.2017.11
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Cloud Strife: Expanding the Horizons of Cloud Gaming Services

Abstract: Abstract-Cloud gaming where computer games are executed on cloud based resources is a new service which can be extremely challenging for service providers. Unlike other web and video streaming applications it requires both a relatively high constant downlink bandwidth and low latency simultaneously. Hence, cloud gaming providers recommend that clients be relatively close to data centers to ensure reasonable Quality of Service. Latency, however, is also dependent on the compression type used for the video strea… Show more

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Cited by 2 publications
(10 citation statements)
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“…Overall, 23 pieces of literature were selected to identify issues and challenges related to networking that currently affect cloud gaming. The identified issues and challenges are quality of service (QoS) and quality of experience (QoE) [17]- [21], latency [20], [22]- [30], bandwidth [20], [24], [26], [27], [31]- [33], delay [17], [23], [27], [31], [34]- [39], packet loss [17], [19], [22], [30], the cost of providing the service [31]- [33], complexity (video encoding, compression, and game content) [20], [34], [36], [38], and graphics quality [23], [34]- [36]. Figure 2 presents these issues and challenges along with the number of corresponding literature mainly cited to discuss them.…”
Section: The Issues and Challenges Related To Networking That Current...mentioning
confidence: 99%
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“…Overall, 23 pieces of literature were selected to identify issues and challenges related to networking that currently affect cloud gaming. The identified issues and challenges are quality of service (QoS) and quality of experience (QoE) [17]- [21], latency [20], [22]- [30], bandwidth [20], [24], [26], [27], [31]- [33], delay [17], [23], [27], [31], [34]- [39], packet loss [17], [19], [22], [30], the cost of providing the service [31]- [33], complexity (video encoding, compression, and game content) [20], [34], [36], [38], and graphics quality [23], [34]- [36]. Figure 2 presents these issues and challenges along with the number of corresponding literature mainly cited to discuss them.…”
Section: The Issues and Challenges Related To Networking That Current...mentioning
confidence: 99%
“…There are various network QoS factors that, if degraded, may negatively impact the user's QoE or experience when using cloud gaming [17]- [19]. For QoS, cloud gaming providers should be able to provide high constant bandwidth and low latency [20]. Such a problem is applicable to various types of games.…”
Section: Quality Of Service (Qos) and Quality Of Experience (Qoe)mentioning
confidence: 99%
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