Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology 2011
DOI: 10.1145/2047196.2047243
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Cited by 50 publications
(8 citation statements)
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“…In capacitive touch devices, touch inputs can be invoked through a conductive material such as metal [39,40], conductive rubber [18,41], or ink [10,38], in addition to finger contact. An emerging stream of research has focused on using physical objects with conductive materials to enrich touch devices interactions.…”
Section: Passive Touch Extension Using Physical Objectsmentioning
confidence: 99%
See 1 more Smart Citation
“…In capacitive touch devices, touch inputs can be invoked through a conductive material such as metal [39,40], conductive rubber [18,41], or ink [10,38], in addition to finger contact. An emerging stream of research has focused on using physical objects with conductive materials to enrich touch devices interactions.…”
Section: Passive Touch Extension Using Physical Objectsmentioning
confidence: 99%
“…The ability of capacitive touch devices to impart interactivity to physical objects with conductive materials, without requiring additional active sensors or batteries, has led to several applications that extend touch devices for interactions. However, most of the conventional physical interfaces focused only on the occurrence of tapping at specific positions [41] or touch gestures in predetermined directions [3,20] (e.g., up and down scrolling). As a result, the degree of freedom of input is limited.…”
Section: Introductionmentioning
confidence: 99%
“…Multi-touch capacitive screens can also be used to transform tokens into interactive elements. The approach consists of building tokens that create a conductive circuit between users' fingers and the capacitive surface through the tokens' feet, that are in contact with the surface (e.g., [7,16,28]). As soon as the user touches the token, the feet become grounded and generate a drop in capacitance similar to a multi-touch pattern.…”
Section: Related Workmentioning
confidence: 99%
“…As soon as the user touches an object, its feet become grounded and generate a drop in capacitance similar to a multi-touch pattern. Physical widgets [33] rely on this technique, as do physical button pads that can be clipped to the edges of a device [55], or more advanced objects that feature moving parts [17,28] or that can be stacked [17]. Designing conductive tokens is challenging: the feet must be positioned carefully and the circuit must be stable so that the generated touch pattern can be recognized consistently.…”
Section: Tangible Tokens For Tactile Surfacesmentioning
confidence: 99%
“…Designing conductive tokens is challenging: the feet must be positioned carefully and the circuit must be stable so that the generated touch pattern can be recognized consistently. As capacitive screens have been designed for human fingers, properties such as the feet's minimal size and the minimal distance between two feet, which depend on the device, must be carefully chosen [55].…”
Section: Tangible Tokens For Tactile Surfacesmentioning
confidence: 99%