Abstract:This paper explores the use of gamification in providing solutions to overcome learning problems related to electricity on series and parallel circuits in Science for Primary Year 5. The two primary schools involved were located in the rural districts of Betong and Lubok Antu in Sarawak. The use of game design thinking as a learning approach was utilised to facilitate the creation of educational games. The games produced were inspired by modern and traditional games. Several modifications were re-designed for … Show more
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