“…All other computer simulations of human evolution published since 2001 are abstract agent-based models intended to assist with hypothesis generation rather than hypothesis testing. Collectively, these models address seven themes: the impact of population structure on the emergence of cultural complexity (Powell et al 2009(Powell et al , 2010Premo and Kuhn 2010;Premo 2012a;Vaesen 2012), the role of environmental heterogeneity in promoting enhanced sociality (Lake 2001b;Premo 2005Premo , 2006bReynolds et al 2010), interaction between hominin species/subspecies (Barton et al 2011;Premo 2012b), the causes of low genetic diversity in Pleistocene hominins (Premo and Hublin 2009;Premo 2012c), the uniqueness of hominin life history (Kachel et al 2011a(Kachel et al , 2011b(Kachel et al , 2011c, the impact of cognitive abilities on long-term adaptation in spatially and/or temporally variable environments (Costopoulos 2001;Xue et al 2011;Wren et al 2013) and (although this could be considered tactical) our ability to make inferences about hominin cognition from the landscape-scale spatial distribution of material in the archaeological record (Brantingham 2003(Brantingham , 2006. In addition to their high level of abstraction, all these models are nevertheless explicitly spatial, focused on one very tightly bounded problem and-with a few exceptions-their presentation in the literature treats the fact that they use simulation as largely unremarkable.…”