2001
DOI: 10.1037/1076-898x.7.3.227
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Children's attentional skills and road behavior.

Abstract: Switching attention and concentration, 2 skills expected to be used by skillful pedestrians, were studied. A sample of 160 children (aged 4 years 3 months-10 years) played a computer game involving attention switching. To examine concentration, a subset of the children was distracted with a cartoon video while they attempted a difficult task that required matching familiar figures. The same subset was also observed crossing roads. Older children switched faster and were less distracted. Children who were bette… Show more

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Cited by 57 publications
(60 citation statements)
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“…For example, testing children requires special consideration, and experimental tasks must be specially designed to suit younger minds, most often by having them play games. There are many quite sophisticated examples of gamelike experiments for children, including "Dragon Master" (Metcalfe, Kornell, & Finn, 2009), "Frog Game" (Dunbar, Hill, & Lewis, 2001), and spaceships (Spencer & Hund, 2002, 2003; for more examples, see Berger, Jones, Rothbart, & Posner, 2000;Droit-Volet, Tourret, & Wearden, 2004;Kujala, Richardson, & Lyytinen, 2010;Ploog, Banerjee, & Brooks, 2009;Stevenson, Sundqvist, & Mahmut, 2007;Yildirim, Narayanan, & Potamianos, 2011). Other researchers working with children have simply presented an unaltered experimental task to the child as if it were a game.…”
Section: Introductionmentioning
confidence: 99%
“…For example, testing children requires special consideration, and experimental tasks must be specially designed to suit younger minds, most often by having them play games. There are many quite sophisticated examples of gamelike experiments for children, including "Dragon Master" (Metcalfe, Kornell, & Finn, 2009), "Frog Game" (Dunbar, Hill, & Lewis, 2001), and spaceships (Spencer & Hund, 2002, 2003; for more examples, see Berger, Jones, Rothbart, & Posner, 2000;Droit-Volet, Tourret, & Wearden, 2004;Kujala, Richardson, & Lyytinen, 2010;Ploog, Banerjee, & Brooks, 2009;Stevenson, Sundqvist, & Mahmut, 2007;Yildirim, Narayanan, & Potamianos, 2011). Other researchers working with children have simply presented an unaltered experimental task to the child as if it were a game.…”
Section: Introductionmentioning
confidence: 99%
“…This score has been used extensively ever since in research because of the advantage of having a single index that combines RL and error (Buela-Casal, Carretero-Dios, De los Santos-Roig, & Bermúdez, 2003;Dunber, Hill, & Lewis, 2001;Kenny, 2005;Morgan, 1998;Overton, Byrnes, & O'Brien, 1985;Servera & Llabrés, 2000;Waring, Farthing, & Kidder-Ashley, 1999). The Zi score is calculated by subtracting the standardized score of the mean RL from the standardized score of the number of errors committed (Zi = Z e -Z RL ) .…”
mentioning
confidence: 99%
“…In a study of attentional skills of 4-to 10-year-old children, older age was associated with better ability to appropriately switch focus to important pedestrian tasks. 28 This ability, which correlated with more awareness of traffic and better observed pedestrian behavior, continued to improve through the entire 5-to 9-year age range.…”
Section: The Child Developmentmentioning
confidence: 93%