2018
DOI: 10.5194/isprs-archives-xlii-4-261-2018
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Cheap and Immersive Virtual Reality: Application in Cartography

Abstract: <p><strong>Abstract.</strong> In this paper, we analysed and tested the possibilities for the use of low-cost VR (Virtual Reality) headsets, with a focus on cartographic visualization. Low-cost devices were compared and classified into three categories (low-end, mid-range and high-end). We also created a pilot virtual environment, called “Carthoreality”, and conducted simple pilot user testing using this virtual environment and the three low-end headsets. Our pilot test shows a few drawbacks … Show more

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Cited by 4 publications
(2 citation statements)
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“…In [70], the authors discussed the visualization of the British Waterways network using the Homido VR Headset, which observes the 360-degree visualization of the videos of the journey of the boat in the waterways. Herman et al [71] focused on cartographic visualization and analyzed and tested its possibilities by using Homido as one of the costeffective VR headsets. Here, the pilot environment for various orientations of the headset and lighting effects are assessed for cartographic visualization.…”
Section: Homido Vr Headsetmentioning
confidence: 99%
“…In [70], the authors discussed the visualization of the British Waterways network using the Homido VR Headset, which observes the 360-degree visualization of the videos of the journey of the boat in the waterways. Herman et al [71] focused on cartographic visualization and analyzed and tested its possibilities by using Homido as one of the costeffective VR headsets. Here, the pilot environment for various orientations of the headset and lighting effects are assessed for cartographic visualization.…”
Section: Homido Vr Headsetmentioning
confidence: 99%
“…Immersive virtual reality is also significantly employed as an educational tool in many areas. We can find its educational application in domains such as engineering [32,33], biology [34,35], foreign languages [36], geometry [37], emergency management [38], physics [39], design [40], geography and earth sciences in general [41][42][43][44][45], and in other more singular domains such as martial arts [46] and communication skills training for individuals with autism [47]. Virtual environments including VR have a long tradition in geographical research and education [48][49][50][51], but until recently, user experiences have only been rarely reported.…”
Section: Introductionmentioning
confidence: 99%