2010 Seventh International Conference on Computer Graphics, Imaging and Visualization 2010
DOI: 10.1109/cgiv.2010.14
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Character Skin Deformation: A Survey

Abstract: Skin deformation plays a very important role in creating realistic character animation. A lot of research efforts have been devoted to the development of skin deformation techniques. The paper provides a survey of various techniques and classify them into three major categories; surface-based, volume-based and curve-based techniques. Surface based techniques are divided into purely geometric and physics-based. Volume-based techniques are grouped into purely geometric, anatomy based, and physics-based. Curve-ba… Show more

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Cited by 13 publications
(8 citation statements)
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“…Note that, if the move does not go through the identity, the continuous logarithmic lift always exists. If the move 1 C assume that a continuously differentiable (that is, the velocity is continuous), then the continuous logarithmic lift exists.…”
Section: B X Xmentioning
confidence: 99%
See 1 more Smart Citation
“…Note that, if the move does not go through the identity, the continuous logarithmic lift always exists. If the move 1 C assume that a continuously differentiable (that is, the velocity is continuous), then the continuous logarithmic lift exists.…”
Section: B X Xmentioning
confidence: 99%
“…Many works have been conducted in this direction, including skinning [1][2], thinning [3], cage-based deformation [4], motion analysis and compression [5][6][7]. This paper focuses on a Lie theoretic aspect of the mathematical applications in computer graphics.…”
Section: Introductionmentioning
confidence: 99%
“…Skin deformation techniques can be classified into three major categories: surface-based, volume-based and curve-based techniques [5].…”
Section: Related Workmentioning
confidence: 99%
“…These kinds of practical demands therefore have inspired graphics researchers to explore new mathematical concepts and/or tools. Many works have been conducted in this direction, including skinning [Chaudhry10], cage-based deformation [Nieto13], motion analysis and compression ( [Alexa02], for instance).…”
Section: Preliminaries: a Few Mathematical Conceptsmentioning
confidence: 99%