Le Corps Dans La Relation Aux Autres 2015
DOI: 10.4000/books.pur.69597
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Chapitre II. L’empathie, une disposition humaine

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“…The authors state that using these activities in classrooms will promote a positive educational atmosphere. Accordingly, Zanna (2015b) has stated that the idea of a link between facial expression, physical expression, and emotion implies, on the one hand, that emotion translates bodily manifestations, namely, facial ( Izard, 1977 ), and, on the other hand, that these same expressions are indices of the emotion ( Tcherkassof, 2008 ) that one wishes to share with others ( Maury, 1993 ).…”
Section: Empathy Improvement Through Motor Interaction Gamesmentioning
confidence: 99%
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“…The authors state that using these activities in classrooms will promote a positive educational atmosphere. Accordingly, Zanna (2015b) has stated that the idea of a link between facial expression, physical expression, and emotion implies, on the one hand, that emotion translates bodily manifestations, namely, facial ( Izard, 1977 ), and, on the other hand, that these same expressions are indices of the emotion ( Tcherkassof, 2008 ) that one wishes to share with others ( Maury, 1993 ).…”
Section: Empathy Improvement Through Motor Interaction Gamesmentioning
confidence: 99%
“…As a result, in the face of a dazzling expansion of digital and "phygital" games, bodily involvement and physical interaction are frequently challenged. While physical games promote social and emotional interaction by requiring the physical presence and engagement in a "face-to-face" situation (Parlebas and Schmitt, 1975;Tisseron, 2011;Zanna, 2015b;Dugas and Loyer, 2018;Zanna and Jarry, 2019), they also assist with the joy of acting, commitment, and, for some, the development of empathic skills, particularly on the affective-emotional side. However, what about more distant games such as digital/video games and virtual reality (VR) games?…”
Section: Empathy In Video "Phygital" or Digital Gamesmentioning
confidence: 99%
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