2020
DOI: 10.1609/aiide.v16i1.7430
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Chaos Cards: Creating Novel Digital Card Games through Grammatical Content Generation and Meta-Based Card Evaluation

Abstract: We present a novel framework to procedurally generate executable cards for Hearthstone-like digital card games, along with an approach for evaluating card strengths using an evolved match environment. Here we introduce Chaos Cards, a digital card game in the style of Hearthstone, but designed to support the procedural generation of cards, including their diverse effects, via a grammatical model. To understand the potential performance of procedurally generated cards in actual games, we integrate a simulation-b… Show more

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