2020
DOI: 10.1609/aaai.v34i03.5637
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CG-GAN: An Interactive Evolutionary GAN-Based Approach for Facial Composite Generation

Abstract: Facial composites are graphical representations of an eyewitness's memory of a face. Many digital systems are available for the creation of such composites but are either unable to reproduce features unless previously designed or do not allow holistic changes to the image. In this paper, we improve the efficiency of composite creation by removing the reliance on expert knowledge and letting the system learn to represent faces from examples. The novel approach, Composite Generating GAN (CG-GAN), applies generat… Show more

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Cited by 27 publications
(24 citation statements)
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“…It was also deployed successfully for searching through the latent space of a WaveGAN for the purpose of augmenting datasets [21]. Further, LVE was used to give human users the ability to interactively evolve through a learned GAN space [3,31]. However, all the aforementioned methods focus on controlling the output of GANs by making it more interpretable and transparent.…”
Section: Gans and Controllabilitymentioning
confidence: 99%
“…It was also deployed successfully for searching through the latent space of a WaveGAN for the purpose of augmenting datasets [21]. Further, LVE was used to give human users the ability to interactively evolve through a learned GAN space [3,31]. However, all the aforementioned methods focus on controlling the output of GANs by making it more interpretable and transparent.…”
Section: Gans and Controllabilitymentioning
confidence: 99%
“…Such target-based evolution has been shown to be challenging with other indirect encodings [47]. In more recent work, Zaltron et al [50] extended the approach in Bontrager et al with the ability to freeze and manually edit certain features, allowing users to easily create facial composites.…”
Section: Latent Variable Evolutionmentioning
confidence: 99%
“…An alternative is interactive evolution, which can explore a search space with a human in the loop [3,10,40,50]. Interactive evolution allows a user to select whatever options are most appealing at the moment, allowing for serendipitous discovery of novel solutions without formalized domain knowledge.…”
Section: Introductionmentioning
confidence: 99%
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“…Thus, the randomness of the generated samples can be overcome. This so called Latent Vector Evolution (LVE) has been successfully employed for tasks like fingerprint-based biometric systems, creation of video games or facial composite generation [17]- [21]. The ability to generate samples in a targeted way makes LVE a promising approach to enhance datasets with data that is actually meaningful for the respective classification task.…”
Section: Related Workmentioning
confidence: 99%