2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) 2019
DOI: 10.1109/vr.2019.8798148
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CAVE-AR: A VR Authoring System to Interactively Design, Simulate, and Debug Multi-user AR Experiences

Abstract: Figure 1: CAVE-AR is a virtual reality (VR) authoring tool aimed at assisting designers in creating, simulating and debugging augmented reality (AR) experiences. In the left image, a user in the real world is seeing AR content through his mobile device. On the right, a second user is able to monitor in real-time, through our authoring system, what the real-world user is seeing, and debug eventual faults. A dedicated panel displays hardware information about the user's mobile device (a), whose horizontal positi… Show more

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Cited by 10 publications
(3 citation statements)
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“…It allows in-context remote authoring. Using CAVE-AR [9], users can simulate and debug AR experiences from a VR CAVE. In DistanciAR [40] and Corsican Twin [31] users author the AR experience in a virtual scan of the place.…”
Section: Authoring In Immersive Environmentsmentioning
confidence: 99%
“…It allows in-context remote authoring. Using CAVE-AR [9], users can simulate and debug AR experiences from a VR CAVE. In DistanciAR [40] and Corsican Twin [31] users author the AR experience in a virtual scan of the place.…”
Section: Authoring In Immersive Environmentsmentioning
confidence: 99%
“…Only very recently has there been some initial exploration of VR authoring for AR. For example, CAVE-AR [6] is a CAVE 2 VR system which allows AR design by placing virtual objects in a 3D scene. Similarly, Microsoft Layout [28] allows developers to provide the layout of a room in VR and subsequently augment the same space in AR.…”
Section: Ar Authoringmentioning
confidence: 99%
“…However, they overlook the fact that triggering behaviors can be defined based on the associated states between multiple AR models. Researchers Yoonsik Yang [15] and Marco Cavallo [16] have also conducted relevant studies. Their common features include non-textual programming and visual design, focusing on the display of AR models and simple "move, rotate, and scale" functionalities.…”
Section: Introductionmentioning
confidence: 99%