Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction 2015
DOI: 10.1145/2677199.2680564
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Catch-Up 360

Abstract: Figure 1: Left to right: We took inspiration from galleries where artifacts are put on meaningful places; Artifacts are placed on a motorized, augmented platform; A web-interface provides remote access; Captured artifacts provide a history for comparison. ABSTRACTIndustrial designers have a tangible working style. However, compared to digital data, physical mockups are difficult to copy and share over distance. They require a lot of physical space, and earlier versions are lost once they are modified. In this … Show more

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