Proceedings of the 2021 Conference of the North American Chapter of the Association for Computational Linguistics: Human Langua 2021
DOI: 10.18653/v1/2021.naacl-main.254
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CaSiNo: A Corpus of Campsite Negotiation Dialogues for Automatic Negotiation Systems

Abstract: Automated systems that negotiate with humans have broad applications in pedagogy and conversational AI. To advance the development of practical negotiation systems, we present CaSiNo: a novel corpus of over a thousand negotiation dialogues in English. Participants take the role of campsite neighbors and negotiate for food, water, and firewood packages for their upcoming trip. Our design results in diverse and linguistically rich negotiations while maintaining a tractable, closeddomain environment. Inspired by … Show more

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Cited by 10 publications
(18 citation statements)
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“…We achieve this by adapting two additional data sources for this task, allowing the data to be directly added to the primary training dataset and enabling end-to-end parameter sharing between these related tasks. Datasets: We leverage two datasets in this work: CaSiNo (Chawla et al, 2021) and DealOrN-oDeal (Lewis et al, 2017). As discussed before, CaSiNo is grounded in a camping scenario, containing negotiations over three issues: food, water, and firewood.…”
Section: Data Adaptationsmentioning
confidence: 99%
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“…We achieve this by adapting two additional data sources for this task, allowing the data to be directly added to the primary training dataset and enabling end-to-end parameter sharing between these related tasks. Datasets: We leverage two datasets in this work: CaSiNo (Chawla et al, 2021) and DealOrN-oDeal (Lewis et al, 2017). As discussed before, CaSiNo is grounded in a camping scenario, containing negotiations over three issues: food, water, and firewood.…”
Section: Data Adaptationsmentioning
confidence: 99%
“…MIBT is a generic framework that can be useful for many negotiation tasks beyond these datasets as well, for instance, salary negotiations, or negotiations between art collectors distributing the items among each other. It is extensively used in NLP (Lewis et al, 2017;Chawla et al, 2021;Yamaguchi et al, 2021), beyond NLP (Mell and Gratch, 2017), and in the industry as well (e.g. iDecisionGames 5 ).…”
Section: Capturing Offersmentioning
confidence: 99%
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