2021
DOI: 10.1080/08832323.2021.1960470
|View full text |Cite
|
Sign up to set email alerts
|

Business capstone strategy simulations: Student perceptions of realism

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
0
0

Year Published

2023
2023
2023
2023

Publication Types

Select...
1

Relationship

0
1

Authors

Journals

citations
Cited by 1 publication
(1 citation statement)
references
References 19 publications
0
0
0
Order By: Relevance
“…Advances in online gaming technology have enabled web-based simulation games to provide an increasingly accessible, immersive and sociable experience for users (Lee et al, 2013). However, whilst simulation games offer an engaging space for people to learn through play, some have been criticised for a lack of fidelity (Munshi et al, 2015), verisimilitude, accuracy (Lean et al, 2020) and realism (Schmeller et al, 2021). This is significant because the perceived realism of a game, particularly its cognitive realism, has been found to affect both the behaviours of gamers and the outcomes they achieve.…”
Section: Introductionmentioning
confidence: 99%
“…Advances in online gaming technology have enabled web-based simulation games to provide an increasingly accessible, immersive and sociable experience for users (Lee et al, 2013). However, whilst simulation games offer an engaging space for people to learn through play, some have been criticised for a lack of fidelity (Munshi et al, 2015), verisimilitude, accuracy (Lean et al, 2020) and realism (Schmeller et al, 2021). This is significant because the perceived realism of a game, particularly its cognitive realism, has been found to affect both the behaviours of gamers and the outcomes they achieve.…”
Section: Introductionmentioning
confidence: 99%